
In these few short weeks I have been truly the busiest I have ever been in my entire career... There is so much to do, so much to prepare for, and so many opportunities to grab hold of and explore all that truly makes me happy. For the first time in a very long time I am really the master of my own destiny, and this was indeed the major theme and inspiration for Freed Souls... but we'll get to that ;) There has been much change in the air with me and for reasons that I'll make clear very soon, my time has been short; for I have been focussing on other more compelling ventures...
For now I hope that you'll enjoy these preliminary creature designs that I have prepared as they offer a small window into part of what I'm currently doing with my time, and they are part of a larger plan. Freed Souls is well on it's way...



I could say that by contrast we Humans can be highly unpredictable most of the time, and that the factors that motivate us to behave are so varied and numerous as to keep us guessing... and more often than not, confused as to our actual purpose here. You can trust a Lion to be hungry at certain times of the day and act accordingly, but we are different beasts entirely... On the visual front there is such an aspirational majesty to the Creatures of the Earth, both in their great design and in their purpose that I cannot go past drawing from it. Yet it is from the fabric of their very nature (to eat only when hungry, to take only what is needed, to preserve what remains for the future) that I draw my greatest inspiration. They have taught me an aweful lot about myself...
The most potent thing about Humanity though is; we get to choose our own 'nature'. We get to govern our own behavior and we have that freedom to choose the impact we have; for good or ill. 'Tis the greatest natural ability we can exercise; so choose well, and keep on slammin :)

The Bow-Horned Sail Strider


Horned Woodsman

The Bloated Smoulder-Face

Bark-Skinned Leaf Beast

The Plumed Hunter




Steam Boss plan views for modeling reference...



Steam Boss Caboose plan views for modeling purposes...
'Dreadwing' creature: Themed for the Dante's Freezer world...
'Dreadwing' creature: Themed for the Tall Plains world...
Dreadwing plan view for modeling purposes...
Tier 3 Cynder Commander Class: Themed for Dante's Freezer...















Magma Worm: Tier 2 local enemy type



Volteer: The Elecricity~Dragon Guardian...
Terrador: The Earth~Dragon Guardian...
Cyril: The Ice~Dragon Guardian...
